"He who lives by the sword, dies by the sword" - I was waiting for this to come up on here lol.
Yeah, I mostly (but not exclusively) worked on GTA:Online. Managed to get in the pre-game credits in the intro (when Lamar is driving you around after picking you up from the airport) which I was absolutely buzzing about.
So, yeah, the launch has been a disaster hasn't it? no excuses are there? It's such a shame but just about every online game goes through a difficult birth. Two weeks time it'll all be fixed.
>> Victim of their own hype? With the amount of hype generated, this level of use must have been anticipated.
Of course - we went from a few thousand testers to several million+ at once overnight. That would cripple anyone. (FWIW, we also has some problems that were completely out of our control - even Sony and MS baulked at the demand for the game).
The thing is, the number of people wanting to play any online game *at the same time* drops off exponentially after the first few days - there is no point (and it's too costly) in buying server space that supports all the players (i.e. every copy of GTAV sold), if it's going to drop off to no where near that after three days - it's good business to just take the initial shitstorm and carry on. Every game company does it.
Also my personal opinion was that if they'd said "it's a beta test" and launched it as such (as Battlefield and COD do), it would have made people a lot more understanding, given us time to find bugs and squash them. I'm not sure why we didn't do that (to be fair, we did release a statement saying you should expect issues - we just didn't think they would be as bad as the ones that turned up which were pretty horrific).
Anyway, it's only been out a week, one of the major problems (people being blocked on the tutorial mission which produced massive server issues) has been fixed. The second biggest (character deletions) is about to be fixed. Give it another week and it will all be sorted and this will be a distant memory.
A lot of people are really loving it (when it works) and we've noticed the general comments on places like neogaf are slowly changing from the initial shitstorm to people actually playing it and enjoying it a lot. Comments are changing from technical issues to gameplay issues which is good - we listen to all feedback.
Anyhoo - GTA:Online is here to stay - My advice would be to just chill out for a week - I've not played it yet myself out of work as I'm still going through the single player side of things - it'll all get sorted soon.
Oh and FWIW, I've not seen one complaint about anything I did for it so far Millsy - My Tea making skills are flawless. lol
Last edited by Wally (Monday Oct 2013 07:52:56)
Awful control Broken physics Horrific AI Weak voice work Poor textures.
And that's just Wally on the pull.